thonik Say hi

THONIK

Hey, I'm Niklas. I make Roblox games, from the scripts running on the server to the menus players click through.

visits on games I've helped make
30k+
people in the Fort Red Sand community
580+
the year I started T. P. Interactive
2026

Stuff I've made

A few things I'm proud of.

  • Open source
  • Luau framework

Thread

My own framework for organizing Roblox games. Think Knit, plus the extras I kept wishing it had: services that start in the right order, remotes that check and rate-limit whatever the client sends, and promises built right in.

  • Zero dependencies
  • Install it with Wally, Rojo or as a Studio model
  • Free to use (MPL-2.0)
Check it out on GitHub
  • Roblox game
  • T. P. Interactive

Dig for Treasure

My studio's first game. Dig for coins and gems, hatch pets that help you dig faster, trade with other players, and rebirth for permanent boosts. Five worlds so far, and the deeper you go the better the loot.

Play it on Roblox
  • Development Lead
  • Fort Red Sand

Fort Jackson

The main game for Fort Red Sand, a military roleplay group with 580+ members. Every new recruit starts here. I built it from scratch and I'm still the one leading development.

Visit Fort Red Sand

What I can help with

Grab one piece, or hand me the whole game.

Gameplay and networking

Game logic that lives on the server, remotes that never trust the client, and anti-exploit that won't kick your real players.

Player data

Saves that don't get lost or duplicated, with session locking, plus cross-server stuff using MemoryStores and MessagingService.

UI

Shops, inventories and HUDs that work on phone, tablet and PC. Built with React-lua or Fusion, animated with TweenService.

Project setup

Rojo, Wally, Git, Selene and StyLua, so your team can review code and push updates without breaking things.

How commissions work

  1. Tell me what you need

    What you want built, a link to your game if there is one, and when you need it by.

  2. We sort out scope and price

    So we both know exactly what's included before I start.

  3. I build, you watch it come together

    I'll keep you posted, and you can test it in Studio along the way.

T. P. Interactive

My own little studio. I started it in October 2026 to make and publish my own Roblox games, and Dig for Treasure is the first one out.

Join the group

Got an idea? Let's talk

Tell me what you're making and when you need it. A few sentences is plenty.

Email thonik@tpinteractive.de